Difference between revisions of "Game Box Creation - The Library"

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== File Naming Conventions ==
== File Naming Conventions ==
Library tiles should all be in .png format. Tile names should all begin with "tile".
<span style="color: Fuchsia">Library tiles should all be in .png format.</span>
Tile names should all begin with "tile".
Please note the lower case! This should be followed by the tile number as shown
Please note the lower case! This should be followed by the tile number as shown
on the tile. Finally different tiles with the same number should be differentiated
on the tile. Finally different tiles with the same number should be differentiated
Line 92: Line 93:
it could be called "tile14a.png" or "tile14xx.png" or some such other name.  
it could be called "tile14a.png" or "tile14xx.png" or some such other name.  


Library tokens should all be in .png format. Tokens for a given game are stored
<span style="color: Fuchsia">Library tokens should all be in .png format.</span>
Tokens for a given game are stored
in a directory with that name. Thus tokens for 1830 would be in a directory
in a directory with that name. Thus tokens for 1830 would be in a directory
called 1830. Each token in that directory would be named uniquely. Tokens with
called 1830. Each token in that directory would be named uniquely. Tokens with
two sides would be stored twice and suffixed with "f" and "b". For example, the
two sides would be stored twice and suffixed with "f" and "b". For example, the
BM token would have two image files named "BMf.png" and "BMb.png".
BM token would have two image files named "BMf.png" and "BMb.png".

Revision as of 10:18, 12 October 2016

Game Box Creation edit

The game box library contains a structure which is described below. This library contains the tokens and tiles that have been used to create BOARD18 game boxes. This section discusses this library.

Of course, this library can NOT contain all possible tiles and tokens. Any missing tiles/tokens, that you need, should be added to the library before you start creating the tile/token sheets. If a tile is in an on-line tile library such as the [Blackwater Station] master tile list then you can use one of the tile adjust scripts to format the tile for BOARD18 and then add it to the tiles library. In the rare case that the tile does not exist anywhere, you may have to create it from scratch or by hand modifying an existing tile.

Please share any tiles or tokens that you create with the BOARD18 project so that they can be added to the library.

Standard Tile Colors

Some of the early game boxes that I developed contained tile images from disparate sources. This resulted in tiles of a given color that did not all have the exact same shade of that color. To correct this I decided that the tiles in this new library would all comply with the same color standard.

The standard shade for each of the four tile colors is given in the following table:

Standard tile colors
COLOR Red Green Blue Hex RGB
Yellow 255 255 0 ffff00
Green 84 216 43 54d82b
Brown 170 114 42 aa722a
Grey 179 179 179 b3b3b3

These are the same shades as those used by the Blackwater Station tile encyclopedia.
The Blackwater Station tile encyclopedia is the preferred source for all tile images that are added to this library.

The Library Structure

The library will have the following directory structure:

library -
         |
         |-typeFtiles -
         |             |
         |             |- brownTiles
         |             |
         |             |- greenTiles
         |             |
         |             |- greyTiles
         |             |
         |             |- yellowTiles
         |
         |-typePtiles -
         |             |
         |             |- brownTiles
         |             |
         |             |- greenTiles
         |             |
         |             |- greyTiles
         |             |
         |             |- yellowTiles
         |
         |-tokens -----
                       |
                       |- {game box name}
                       |
                       |- {game box name}
 

The "typeFtiles" Directory

Map boards that are in "Flat Side Up" orientation will be referred to as Type F map boards. Such map boards require tile sheets that contain type F tiles. All type F tiles in the library are stored under this directory.

The "typePtiles" Directory

Map boards that are in "Point Up" orientation will be referred to as Type P map boards. Such map boards require tile sheets that contain type P tiles. All type P tiles in the library are stored under this directory.

The "tokens" Directory

All tokens are grouped by the game box in which they are used. So there will be a sub directory for each game box.

File Naming Conventions

Library tiles should all be in .png format. Tile names should all begin with "tile". Please note the lower case! This should be followed by the tile number as shown on the tile. Finally different tiles with the same number should be differentiated by one or two lower case letters. Thus tile 14 would be named "tile14.png". If a second different tile was also called tile 14 by a different game designer then it could be called "tile14a.png" or "tile14xx.png" or some such other name.

Library tokens should all be in .png format. Tokens for a given game are stored in a directory with that name. Thus tokens for 1830 would be in a directory called 1830. Each token in that directory would be named uniquely. Tokens with two sides would be stored twice and suffixed with "f" and "b". For example, the BM token would have two image files named "BMf.png" and "BMb.png".